What is Incident

Incident is a visual presentation that tells a story. Incident is divided into parts usually under 10 minutes in length. Currently only one part has been released, but more will be forthcoming. (emailing the author might make him work quicker.)

Implicitly, "visual" presentation means that there is no audio. This is because there is no practical way to synthesize the audio and on the other hand, it is impossible to find adequate real-life audio sources for all the sounds one would need to create the aural environment of Incident.

Animation is a major part of Incident. Most of the animation (in Part One all of it) has been created with 3DStudio. Part One was made entirely with R4 - Part Two will be done with 3DStudio MAX.

The Story

Incident takes place in the future. Most of the story happens in the year 5379. By this time, humans have inhabited about a hundred star systems and nearly twenty planets have been terraformed.

Technological advancements aside, 5379 is perhaps the most important turning point for mankind since man learned to speak. The beginning of the beginning. An outside threat causes a fundamental change in what we know as "humanity".

Incident depicts some of the first encounters of the first alien life form ever found.

Concretely,

Incident is a bunch of data files plus a player that plays the data files. The player is a DOS-executable and runs under DOS4GW DOS-extender. More info on the player can be found in the Technical Manual.

Files

The player consists of the executable, ip.exe, and a player data file ip.dat.

Usually three different size versions of a part are released; small, medium and large. One data file (*.dat except ip.dat, which is the player data file) contains one size version of one part. Obviously you only need one size version of a certain part, so if you have all three of them, you can delete two (leave the one best suited for your quality/hd space needs).

If you want to download the files, go to Hibernation.


1997 Jere Leppänen
jpleppan@cc.hut.fi